jeffpugh Posted April 5, 2009 Share Posted April 5, 2009 There are lots of places out there... could we have a second life server? or how does that work? Link to comment Share on other sites More sharing options...
jeffpugh Posted September 27, 2009 Share Posted September 27, 2009 http://www.activeworlds.com/ Wanna try this? It looks free Link to comment Share on other sites More sharing options...
jeffpugh Posted September 27, 2009 Share Posted September 27, 2009 Also, http://opensimulator.org/wiki/Main_Page http://en.wikipedia.org/wiki/OpenSimulator (http://en.wikipedia.org/wiki/Active_Worlds -- wiki for the last link I posted) Link to comment Share on other sites More sharing options...
goldenchild17 Posted September 27, 2009 Share Posted September 27, 2009 [quote name='missionarybelle' date='24 January 2009 - 03:51 PM' timestamp='1232833879' post='1760367'] it never worked on mine. [/quote] yeah never got it to work on mine either, so never bothered with it Link to comment Share on other sites More sharing options...
jeffpugh Posted September 27, 2009 Share Posted September 27, 2009 Meh. It happens. It lagged for me at one point. It wasn't Google's best work. Guess that's why they retired the "experiment". Wasn't as hard core as second life, et al. Link to comment Share on other sites More sharing options...
mommas_boy Posted September 27, 2009 Share Posted September 27, 2009 [quote name='Sacred Music Man' date='26 September 2009 - 10:26 PM' timestamp='1254018374' post='1973202'] http://www.activeworlds.com/ Wanna try this? It looks free [/quote] [quote name='Sacred Music Man' date='27 September 2009 - 01:50 AM' timestamp='1254030620' post='1973258'] Also, http://opensimulator.org/wiki/Main_Page http://en.wikipedia.org/wiki/OpenSimulator (http://en.wikipedia.org/wiki/Active_Worlds -- wiki for the last link I posted) [/quote] Both of these look like they require our own hosting. Active worlds does offer a hosting "product" though, which means we have to pay for it. Of these two, though, I would prefer OpenSimulator, as I would probably be more likely to be able to connect to it than ActiveWorlds on my Linux box. Link to comment Share on other sites More sharing options...
jeffpugh Posted September 27, 2009 Share Posted September 27, 2009 OpenSimulator would indeed work for a Linuxbox. I can see the problem with the server thing... but, I could talk to some techie friends about that... I know for sure ActiveWorlds is exclusively windows. I believe it was the wiki page that said so. :/ Active worlds seems more customisable anyway. I like custom Link to comment Share on other sites More sharing options...
mommas_boy Posted September 28, 2009 Share Posted September 28, 2009 (edited) [quote name='Sacred Music Man' date='27 September 2009 - 01:53 PM' timestamp='1254074005' post='1973362'] OpenSimulator would indeed work for a Linuxbox. I can see the problem with the server thing... but, I could talk to some techie friends about that... I know for sure ActiveWorlds is exclusively windows. I believe it was the wiki page that said so. :/ Active worlds seems more customisable anyway. I like custom [/quote] OpenSimulator may prove more useful for evangelizing. The "realms" in OpenSimulator may be linked into massive grids, the largest of which is [url="http://www.osgrid.org/elgg/"]OSGrid[/url]. You still provide your own hosting, and are therefore able to customize your own realm, but it is linked with other realms in the grid. Therefore, people may wander into and out-of your realm at their leisure, providing better opportunities to evangelize as compared to a private realm. Myself, though, I've had problems with their viewer. I run an AMD processor, which doesn't like their 32-bit binary. EDIT: I might be able to compile a binary from source, though. Edited September 28, 2009 by mommas_boy Link to comment Share on other sites More sharing options...
mommas_boy Posted September 28, 2009 Share Posted September 28, 2009 [quote name='mommas_boy' date='27 September 2009 - 08:10 PM' timestamp='1254096639' post='1973483'] OpenSimulator may prove more useful for evangelizing. The "realms" in OpenSimulator may be linked into massive grids, the largest of which is [url="http://www.osgrid.org/elgg/"]OSGrid[/url]. You still provide your own hosting, and are therefore able to customize your own realm, but it is linked with other realms in the grid. Therefore, people may wander into and out-of your realm at their leisure, providing better opportunities to evangelize as compared to a private realm. [/quote] Actually, it looks like ActiveWorlds provides something similar to this, too. Link to comment Share on other sites More sharing options...
jeffpugh Posted September 28, 2009 Share Posted September 28, 2009 [quote name='mommas_boy' date='27 September 2009 - 08:10 PM' timestamp='1254096639' post='1973483'] OpenSimulator may prove more useful for evangelizing. The "realms" in OpenSimulator may be linked into massive grids, the largest of which is [url="http://www.osgrid.org/elgg/"]OSGrid[/url]. You still provide your own hosting, and are therefore able to customize your own realm, but it is linked with other realms in the grid. Therefore, people may wander into and out-of your realm at their leisure, providing better opportunities to evangelize as compared to a private realm. Myself, though, I've had problems with their viewer. I run an AMD processor, which doesn't like their 32-bit binary. EDIT: I might be able to compile a binary from source, though. [/quote] [quote name='mommas_boy' date='27 September 2009 - 08:21 PM' timestamp='1254097279' post='1973486'] Actually, it looks like ActiveWorlds provides something similar to this, too. [/quote] Yeah, I was looking. I made a mistake in my last comment. I meant the open source one looks more customisable. And yeah, we should stick to the more accessible (but customisable) regions for the sake of evangelisation! I just want a world where I can build a couple of nice chapels Link to comment Share on other sites More sharing options...
mommas_boy Posted September 28, 2009 Share Posted September 28, 2009 (edited) [quote name='Sacred Music Man' date='27 September 2009 - 11:16 PM' timestamp='1254107815' post='1973538'] Yeah, I was looking. I made a mistake in my last comment. I meant the open source one looks more customisable. And yeah, we should stick to the more accessible (but customisable) regions for the sake of evangelisation! I just want a world where I can build a couple of nice chapels [/quote] Λόγος. Edited September 28, 2009 by mommas_boy Link to comment Share on other sites More sharing options...
Nihil Obstat Posted September 28, 2009 Share Posted September 28, 2009 I'll try it if a) it doesn't make me download anything b) it doesn't slow down my computer to any noticeable degree [s]c) it's not full of computer pr0nz.[/s] I decided that c) was kind of redundant. Link to comment Share on other sites More sharing options...
jeffpugh Posted September 28, 2009 Share Posted September 28, 2009 [quote name='Nihil Obstat' date='27 September 2009 - 11:36 PM' timestamp='1254108984' post='1973554'] I'll try it if a) it doesn't make me download anything b) it doesn't slow down my computer to any noticeable degree [s]c) it's not full of computer pr0nz.[/s] I decided that c) was kind of redundant. [/quote] Don't you have an almighty mac? It should have no problem running this since it is such a superior computer. For serious, you'll have to download a client. It's not embedded into browser(s) yet. For now, me, Momma's Boy and other techie types will have to set up a world and stuff. We'll have to make a colab thread or something PS, I was talking to L D about this earlier too. I'd welcome any others who are interested in doing some "hard stuff" so other users don't have to Link to comment Share on other sites More sharing options...
Nihil Obstat Posted September 28, 2009 Share Posted September 28, 2009 [quote name='Sacred Music Man' date='28 September 2009 - 12:14 AM' timestamp='1254114874' post='1973601'] Don't you have an almighty mac? It should have no problem running this since it is such a superior computer. For serious, you'll have to download a client. It's not embedded into browser(s) yet. For now, me, Momma's Boy and other techie types will have to set up a world and stuff. We'll have to make a colab thread or something PS, I was talking to L D about this earlier too. I'd welcome any others who are interested in doing some "hard stuff" so other users don't have to [/quote] Have to download a client? What a buzzkill. Well if you go to all that work I'll give it a shot. Link to comment Share on other sites More sharing options...
jeffpugh Posted September 28, 2009 Share Posted September 28, 2009 Yeah. We'll have to get the work done first though.. .that's the thing. Just give us a bit of time. Link to comment Share on other sites More sharing options...
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