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How Long Can You Survive?


rachael

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I think I have all of my twitch reflexes left from playing Unreal Tournament and Quake III when I was younger, they were just looking for somewhere to be used... now I've found it.

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[quote name='Deus_te_Amat' post='1500775' date='Apr 16 2008, 11:39 AM']<--- Laptop :mellow:
I can't break 40... I keep getting 38.something... St.Olaf, how dyou do it?[/quote]
well i am special.

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It was like playing some kind of demented tetris game. It took about 10 times for me to even figure out how the game works. I ended up 10.9 seconds and then gave up to save my sanity.

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[quote name='CatherineM' post='1500838' date='Apr 16 2008, 10:54 AM']It was like playing some kind of demented tetris game. It took about 10 times for me to even figure out how the game works. I ended up 10.9 seconds and then gave up to save my sanity.[/quote]
+J.M.J.+
me too. :wacko:

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LouisvilleFan

I saw this a few years ago. It's an HTML document, so all you have to do is go to View - Source to open the source code in a text file and scroll down to this section:

[code]gametime = gametime + 1

if (gametime >= 0 && gametime < 100) speed = 80;
else if (gametime >= 100 && gametime < 200) speed = 60;
else if (gametime >= 200 && gametime < 300) speed = 40;
else if (gametime >= 300 && gametime < 400) speed = 30;
else if (gametime >= 400 && gametime < 500) speed = 20;
else speed = 10;[/code]

Apparently lower numbers mean faster speed, so adjust the numbers to slow it down and you'll impress all your friends! And if you really want to cheat, go here:

[code]if (difX > (-1 * givesize('box', 'x')) && difX < givesize(enemy, 'x') && difY > (-1 * givesize('box', 'y')) && difY < givesize(enemy, 'y')) {
touch = 1;[/code]

Just change "touch = 1" to "touch = 0" and you can let it run 'til Jesus comes back :smokey:

Edited by LouisvilleFan
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The Bus Station

[quote name='rachael' post='1501055' date='Apr 16 2008, 03:59 PM']you're lame.[/quote]

:annoyed:

16.6 seconds.

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